//==============================================================================
// War Elephant_anim.txt
//==============================================================================

import Egyptian_Elephant_Shield_anim.txt
import spear_defines_anim.txt

//==============================================================================
define Flame
{
	SetSelector
	{
		TechLogic none/Flaming Weapons Active
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Flaming Spear
			}
		}
	}
}

//==============================================================================
define FireTiny
{
	SetSelector
	{
		TechLogic none/Flaming Weapons Active
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Generic Fire Tiny
			}
		}
	}
}

//==============================================================================
define FireBreath
{
	SetSelector
	{
		TechLogic none/Flaming Weapons Active
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle Special G Chimera Fire Breath
			}
		}
	}
}

//==============================================================================
define head
{
	SetSelector
	{
		TechLogic none/Heavy Elephants/Champion Elephants
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Head
			}
		}			
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Head
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Head
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Iron
			}
		}
	}
}

//==============================================================================
// define BloodthirstTusks
// {
//	SetSelector
//	{
//		TechLogic none/Bloodthirst
//		set hotspot
//		{
//			version
//			{
//				Visualnone jimmy
//			}
//		}
//		set hotspot
//		{
//			version
//			{
//				Visualparticle SFX A Flaming Sword
//				Visualparticle Special G Chimera Fire Breath
//			}
//		}
//	}
// }
//
//==============================================================================
define BloodthirstHuman
{
	SetSelector
	{
		TechLogic none/Bloodthirst
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Blood Spurt ShortSmall
			}
		}
	}
}

//==============================================================================
define BloodthirstElephant
{
	SetSelector
	{
		TechLogic none/Bloodthirst
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Blood Spurt Short
			}
		}
	}
}

//==============================================================================
define swoosh
{
	set hotspot
	{
		version
		{
			VisualParticle attachments a sword swoosh
		}
	}
}

//==============================================================================
define Tusks
{
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons/Tusks of Apedemak
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Standard
//				connect hotspot BloodthirstTusks hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Copper
//				connect hotspot BloodthirstTusks hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Bronze
//				connect hotspot BloodthirstTusks hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Iron
//				connect hotspot BloodthirstTusks hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Apedemak
//				connect hotspot BloodthirstTusks hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin swoosh hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim WhirlwindAttack
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim RangedAttack
// (this is still a melee attack)
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true
					tag GenericSound 0.40 true
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim gore
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
					//Length 0.10
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
					//Length 0.10
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
					//Length 0.10
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					//Length 0.10
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					//Length 0.10
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					//Length 0.10
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
					//Length 0.10
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
					//Length 0.10
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHit checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
					//Length 0.10
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
					//Length 0.10
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHitWooden checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
					//Length 0.10
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.01 true
					//tag GenericSound 0.40 true
					tag SpecificSoundSet 0.01 false ElephantCharge checkVisible
					tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				    tag SpecificSoundSet 0.40 false CavalryChargeHit checkVisible
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireBreath hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
					//Length 0.10
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible
					tag FootstepRight 0.10 true
					tag FootstepLeft 0.20 true
					tag FootstepRight 0.70 true
					tag FootstepLeft 0.80 true
	//-- end auto generated section
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect chin BloodthirstElephant hotspot
					connect chin FireTiny hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead BloodthirstHuman hotspot
					connect RightHand Flame hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}